Discussion on game improvements (Craig Horsley, Gabriel Langmaid, Jordan Laasri)
- Colour the point zones to make it visible for the player to know where to stay into
- Potentially add more levels / scaling difficulty
- Obstacles / obstacle patterns
- Local multiplayer
- A powerup system / powerups
Get Goldsmiths Expressive Game Design Development Blog And Prototypes
Goldsmiths Expressive Game Design Development Blog And Prototypes
Status | Prototype |
Authors | Craig Horsley, Jlaassri, Waf |
More posts
- Post - What the project means/symbolisesMay 09, 2021
- Potential future expansion (Craig Horsley)May 09, 2021
- Persistent issues with bugs (Craig Horsley)May 09, 2021
- Coding updates (Gabriel Langmaid)May 09, 2021
- Long updateMay 07, 2021
- Game Music (Jordan Laassri)Mar 24, 2021
- Topdown character controller (Craig Horsley)Feb 18, 2021
- Second prototype ideas (Craig Horsley)Feb 15, 2021
- MDA model detailsJan 28, 2021
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